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| Info: |
All
the texture packages available for Unreal Tournament. |
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In this part
of the site you can download any texture package you want. Upfront
you choose what the package is for, is it for mapping, a server,
or only for playing? Below you will find an overview for all the
types of textures.
After the jump to the next mainpage everything is split into more
groups, like:
- Master Files (All the textures in
convenient large downloads).
- Stock UT textures converted for the
use with Unreal (Basically all the textures that came with the game
UT).
- The URP project textures(Newly made
texture packages with full S3TC support).
- User made Textures (Texures made
by mappers and users, in other words homemade textures).
- Author textures (Textures sorted
on widelly known authors). |
These are the
normal Textures used for Unreal.
| Use: |
Playing,
Mapping, Editing, Servers |
| CPU: |
Any CPU |
| Renderer: |
Any Renderer |
| Videocard: |
Any
videocard |
| Limitations: |
There
are no limitations for these packages |
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Dont let the
name fool you, the Low End S3TC Textures are all from superior quality
and only on a few points smaller than the High End versions.
| Use: |
Playing
only ! (clients) |
| CPU: |
Pentium
2 or higher |
| Renderer: |
D3D8 with
S3TC support
D3D9 with S3TC support
OpenGL with S3TC support |
| Videocard: |
32Mb
64 Mb
128 Mb
Or higher |
| Limitations: |
Do
Never use for Mapping, Editing and Servers ! |
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Almost the highest
resolution textures possible for Unreal.
| Use: |
Playing
only ! (clients) |
| CPU: |
Pentium
4 |
| Renderer: |
D3D8 with
S3TC support
D3D9 with S3TC support
OpenGL with S3TC support |
| Videocard: |
128
Mb (Try High End first, if it lags(stuttering framerates) switch
to Low End))
256 Mb
384 Mb
512 Mb
Or higher |
| Limitations: |
Do
Never use for Mapping, Editing and Servers ! |
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You cannot get
higher than this, the textures inhere are in the highest possible
size that is supported by Unreal. But in order to use these textures
you need a rocking monster of a computer system! So lets face it,
you need a rediculous system for this to run.
| Use: |
Playing
only ! (clients) |
| CPU: |
Pentium
4 and higher |
| Renderer: |
D3D8 with
S3TC support
D3D9 with S3TC support
OpenGL with S3TC support |
| Videocard: |
512
Mb (You could try, but you might wanna stick with High End)
1024 Mb
2048 Mb
4096 Mb
256 Mb SLI
(You could try, but you might wanna stick with High End)
512 Mb SLI
2048
Mb SLI
4096 Mb SLI
Or higher |
| Limitations: |
Do
Never use for Mapping, Editing and Servers ! |
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These
are the S3TC Textures from the second UT CD, all textures were made
by Epic. You can download them, but you are better of with the textures
released by the UTRProject, as they lack the updates, and still contain
Masking errors and a few misaligned textures.
| Use: |
Playing
only ! (clients) |
| CPU: |
Any CPU |
| Renderer: |
D3D8 with
S3TC support
D3D9 with S3TC support
OpenGL with S3TC support |
| Videocard: |
Any
videocard |
| Limitations: |
Do
Never use for Mapping, Editing and Servers ! |
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