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| Info: |
All
the texture packages available for Unreal. |
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Virtually the highest resolution textures possible for Unreal.
| Use: |
Playing
only ! (clients) |
| CPU: |
Pentium
4 |
| Videocard: |
256
Mb, 384 Mb, 512 Mb (card needs OpenGL support) |
| Limitations: |
Do
Never use for Mapping, Editing and Servers ! |
After the jump the downloads are split up in several groups:
- Master Files (All the textures in 5 convieniant downloads)
- Default Unreal Textures (The textures that came with the game itself)
- Project Textures (The textures created for
specific projects like SGC or important mods like CTF, Infiltration, etc.)
- User made Textures (Texures made by mappers
and users, in other words homemade textures)
- UT converted textures (All the UT textures
converted for the use in Unreal)
Dont let the name fool you, the Low End S3TC Textures are all from superior
quallity and only on a few points smaller than the High End versions.
| Use: |
Playing
only ! (clients) |
| CPU: |
Pentium
2 or higher |
| Videocard: |
32Mb,
64 Mb, 128 Mb (card needs OpenGL support) |
| Limitations: |
Do
Never
use for Mapping, Editing and Servers ! |
After the jump the downloads are split up in several groups:
-
Master Files (All the textures in 5 convieniant downloads)
- Default Unreal Textures (The textures that
came with the game itself)
- Project Textures (The textures created for
specific projects like SGC or important mods like CTF, Infiltration, etc.)
- User made Textures (Texures made by mappers
and users, in other words homemade textures)
- UT converted textures (All the UT textures
converted for the use in Unreal)
These are the normal Textures used for Unreal.
| Use: |
Playing,
Mapping, Editing, Servers |
| CPU: |
Any CPU |
| Videocard: |
Any
videocard |
| Limitations: |
There
are no limitations for these packages |
After the jump the downloads are split up in several groups:
-
Master Files (All the textures in 5 convieniant downloads)
- Default Unreal Textures (The textures that came with the game itself)
- Project Textures (The textures created for
specific projects like SGC or important mods like CTF, Infiltration, etc.)
- User made Textures (Texures made by mappers
and users, in other words homemade textures)
- UT converted textures (All the UT textures
converted for the use in Unreal)
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