| Info: |
Info on the SGC
project. |
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| Introduction |
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The SGC project started
started out 3 years ago with ChrishLk from the hLk
clan who wanted to build a map based upon the movie Stargate and the
SG1 series. Originally the project only covered one map, being DmSGC.
Aside the fact that the map itself turned out to be a cool map, the main
reason that it became an actual project is the fact all textures are newly
made from scratch and are all available in S3TC quality. All together
there are over 2400 (including animations) new textures made specifically
for this project, and all are available in high resolution S3TC textures.
In the movie it is
possible to travel through a wormhole to another planet called Abydos,
in the series they did travel to other worlds all over the universe. For
the map we added Abydos sheer for decoration, and it must be the biggest
decoration ever (32,000 x 32,000 UU). But if all goes well, Abydos will
also be released as a seperate map were parts of the Star Gate Command
will serve as Deco.
| Textures |
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All the textures
for the SGC map were made specifically to match that map, but more textures
were added to make sure all packages are self supporting for other map
builders. In effect, the map itself only makes use from 25% of all the
textures present in the packages. The remaining 75% were added for other
mappers. In that respect the textures will be of interest for other mappers.
There is also a seperated CTF package which also contain hundreds of brandnew
(S3TC) textures. Innitially the textures were part of the main texture
package. but seeing the amount of textures for CTF we decided to make
a seperate package for it.
| Brushes
and PreFabs |
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Where possible all
interesting used brushes will be released as seperate brushes (t3d) and
in map format (.unr). The follow list of PreFabs willl be released:
- The Stargate
- The chairs
- The MALP
- LCD monitors
- CRT monitors
- The transporter rings (including the sequence
for use)
| Gametypes |
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The map(s) and textures
support follow gametypes:
- (Team)Deathmatch
- CTF
- ONS
| Ports
to other games |
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The map(s) and textures
will also be ported to follow games:
- Unreal Tournament
- UT2004
- UT3
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